# Titanium.UI.iOS.Toolbar

An iOS toolbar, which can contain buttons and certain other controls.

Availability
0.8
9.2.0

DEPRECATED SINCE 6.2.0

Use the cross-platform Titanium.UI.Toolbar instead.

# Overview

A Toolbar is created by the Titanium.UI.iOS.createToolbar factory method or <Toolbar> Alloy element.

A Toolbar can contain buttons, as well as certain other widgets, including text fields and labels.

To provide spacing between items in the toolbar, you can use the special iOS system button types, Titanium.UI.iOS.SystemButton.FIXED_SPACE and Titanium.UI.iOS.SystemButton.FLEXIBLE_SPACE.

Note that toolbars are positioned like other views (using the top and bottom properties, for example), but the iOS Human Interface Guidelines (opens new window) have specific requirements for placing toolbars, specifically:

  • On iPhone, a toolbar should be at the bottom of the window.
  • On the iPad, a toolbar should appear at the top or bottom of a window.

Due to an iOS limitation, the buttons in the toolbar only support the click event. The native object underlying a toolbar button does not generate standard view events, such as touchstart and touchend.

Note: This API has been deprecated in Titanium SDK 6.2.0 in favor of the cross-platform UI component Titanium.UI.Toolbar that can also be used on Android. The API itself did not change, so it is a drop-in replacement for existing usages. This deprecated API will be removed in Titanium SDK 8.0.0 and later.

See also:

# Examples

# Simple Toolbar

The following code excerpt creates a simple toolbar, placed at the bottom of the window.

var win = Ti.UI.createWindow({
    backgroundColor: 'white'
});

var send = Ti.UI.createButton({
    title: 'Send',
    style: Ti.UI.iOS.SystemButtonStyle.DONE,
});

var camera = Ti.UI.createButton({
    systemButton: Ti.UI.iOS.SystemButton.CAMERA,
});

var cancel = Ti.UI.createButton({
    systemButton: Ti.UI.iOS.SystemButton.CANCEL
});

var flexSpace = Ti.UI.createButton({
    systemButton: Ti.UI.iOS.SystemButton.FLEXIBLE_SPACE
});

var toolbar = Titanium.UI.iOS.createToolbar({
    items: [send, flexSpace, camera, flexSpace, cancel],
    bottom: 0
});

win.add(toolbar);
win.open();

Note the use of the flexible space for positioning the toolbar buttons -- the FLEXIBLE_SPACE button doesn't appear as a button, but a variable space between the controls on either side of it. Available space in the toolbar is divided between all of the flexible space buttons in the toolbar. Without the flexible spaces in this example, the toolbar buttons would be grouped tightly together on the left side of the toolbar.

# Toolbar with extended background

The following code excerpt creates a simple toolbar, placed at the top of the window which extends its background under the status bar.

var win = Ti.UI.createWindow({
    backgroundColor: 'white'
});

var send = Ti.UI.createButton({
    title: 'Send',
    style: Ti.UI.iOS.SystemButtonStyle.DONE,
});

var camera = Ti.UI.createButton({
    systemButton: Ti.UI.iOS.SystemButton.CAMERA,
});

var cancel = Ti.UI.createButton({
    systemButton: Ti.UI.iOS.SystemButton.CANCEL
});

flexSpace = Ti.UI.createButton({
    systemButton: Ti.UI.iOS.SystemButton.FLEXIBLE_SPACE
});

var toolbar = Ti.UI.iOS.createToolbar({
    items: [send, flexSpace, camera, flexSpace, cancel],
    top: 20,
    extendBackground: true
});

win.add(toolbar);
win.open();

# Alloy XML Markup

Simple Toolbar example as an Alloy view.

<Alloy>
    <Window id="win">
        <Toolbar platform="ios" bottom="0">

            <!-- The Items tag sets the Toolbar.items property. -->
            <Items>
                <Button id="send" title="Send" style="DONE" />
                <FlexSpace/>
                <Button id="camera" systemButton="CAMERA" />
                <FlexSpace/>
                <Button id="cancel" systemButton="CANCEL" />
            </Items>

            <!-- Place additional views for the Toolbar here -->

        </Toolbar>
    </Window>
</Alloy>

# Properties

# accessibilityHidden

Availability
3.0.0
9.2.0
accessibilityHidden :Boolean

Whether the view should be "hidden" from (i.e., ignored by) the accessibility service.

On iOS this is a direct analog of the accessibilityElementsHidden property defined in the UIAccessibility Protocol.

On Android, setting accessibilityHidden calls the native View.setImportantForAccessibility method. The native method is only available in Android 4.1 (API level 16/Jelly Bean) and later; if this property is specified on earlier versions of Android, it is ignored.

Default: false


# accessibilityHint

Availability
3.0.0
9.2.0
accessibilityHint :String

Briefly describes what performing an action (such as a click) on the view will do.

On iOS this is a direct analog of the accessibilityHint property defined in the UIAccessibility Protocol. On Android, it is concatenated together with accessibilityLabel and accessibilityValue in the order: accessibilityLabel, accessibilityValue, accessibilityHint. The concatenated value is then passed as the argument to the native View.setContentDescription method.

Default: null


# accessibilityLabel

Availability
3.0.0
9.2.0
accessibilityLabel :String

A succint label identifying the view for the device's accessibility service.

On iOS this is a direct analog of the accessibilityLabel property defined in the UIAccessibility Protocol. On Android, it is concatenated together with accessibilityValue and accessibilityHint in the order: accessibilityLabel, accessibilityValue, accessibilityHint. The concatenated value is then passed as the argument to the native View.setContentDescription method. Defaults to Title or label of the control.


# accessibilityValue

Availability
3.0.0
9.2.0
accessibilityValue :String

A string describing the value (if any) of the view for the device's accessibility service.

On iOS this is a direct analog of the accessibilityValue property defined in the UIAccessibility Protocol. On Android, it is concatenated together with accessibilityLabel and accessibilityHint in the order: accessibilityLabel, accessibilityValue, accessibilityHint. The concatenated value is then passed as the argument to the native View.setContentDescription method. Defaults to State or value of the control.


# anchorPoint

Availability
2.1.0
9.2.0
anchorPoint :Point

Coordinate of the view about which to pivot an animation.

Used on iOS only. For Android, use anchorPoint.

Anchor point is specified as a fraction of the view's size. For example, {0, 0} is at the view's top-left corner, {0.5, 0.5} at its center and {1, 1} at its bottom-right corner.

See the "Using an anchorPoint" example in Titanium.UI.Animation for a demonstration. The default is center of this view.


# animatedCenter READONLY

Availability
0.9
9.2.0
animatedCenter :Point

Current position of the view during an animation.


# apiName READONLY

Availability
3.2.0
9.2.0
apiName :String

The name of the API that this proxy corresponds to.

The value of this property is the fully qualified name of the API. For example, Titanium.UI.Button returns Ti.UI.Button.


# backgroundGradient

Availability
0.9
9.2.0
backgroundGradient :Gradient

A background gradient for the view.

A gradient can be defined as either linear or radial. A linear gradient varies continuously along a line between the startPoint and endPoint.

A radial gradient is interpolated between two circles, defined by startPoint and startRadius and endPoint and endRadius respectively.

The start points, end points and radius values can be defined in device units, in the view's coordinates, or as percentages of the view's size. Thus, if a view is 60 x 60, the center point of the view can be specified as:

{ x: 30, y: 30 }

Or:

{ x: '50%', y: '50%' }

When specifying multiple colors, you can specify an offset value for each color, defining how far into the gradient it takes effect. For example, the following color array specifies a gradient that goes from red to blue back to red:

colors: [ { color: 'red', offset: 0.0}, { color: 'blue', offset: 0.25 }, { color: 'red', offset: 1.0 } ]

Android's linear gradients ignores backfillStart and backfillEnd, treating them as if they are true. Android's radial gradients ignore the endPoint property. Defaults to no gradient.


# backgroundImage

Availability
0.9
9.2.0
backgroundImage :String

Background image for the view, specified as a local file path or URL.

Default behavior when backgroundImage is unspecified depends on the type of view and the platform. For generic views, no image is used. For most controls (buttons, textfields, and so on), platform-specific default images are used.


# barColor

Availability
0.8
9.2.0
barColor :String | Titanium.UI.Color

Background color for the toolbar, as a color name or hex triplet.

To use a background image on the toolbar, either barColor must be a fully or partially transparent color, or the translucent property must be true.

To use a background gradient on a toolbar, barColor must be 'transparent' and the the translucent property must be true.

For information about color values, see the "Colors" section of Titanium.UI.


# borderColor

Availability
0.9
9.2.0
borderColor :String | Titanium.UI.Color

Border color of the view, as a color name or hex triplet.

For information about color values, see the "Colors" section of Titanium.UI.

Defaults to the normal background color of this view (Android), black (iOS).


# borderRadius

Availability
0.9
9.2.0
borderRadius :Number | String | Array<Number> | Array<String>

Radius for the rounded corners of the view's border.

Each corner is rounded using an arc of a circle. Values for each corner can be specified. For example, '20px 20px' will set both left and right corners to 20px. Specifying '20px 20px 20px 20px' will set top-left, top-right, bottom-right and bottom-left corners in that order.

If you have issues with dark artifacts on Android you can try to disable Hardware acceleration by setting a backgroundColor with a small amount of transparency: backgroundColor:"rgba(255,255,255,254)".

Default: 0


# borderWidth

Availability
0.9
9.2.0
borderWidth :Number

Border width of the view.

If borderColor is set without borderWidth, this value will be changed to 1 of the unit declared as 'ti.ui.defaultunit' in tiapp.xml descriptor.

Default: 0


# bottom

Availability
0.9
9.2.0
bottom :Number | String

View's bottom position, in platform-specific units.

This position is relative to the view's parent. Exact interpretation depends on the parent view's layout property. Can be either a float value or a dimension string (for example, '50%' or '10px').

This is an input property for specifying where the view should be positioned, and does not represent the view's calculated position.

Defaults to undefined.


# bubbleParent

Availability
3.0.0
9.2.0
bubbleParent :Boolean

Indicates if the proxy will bubble an event to its parent.

Some proxies (most commonly views) have a relationship to other proxies, often established by the add() method. For example, for a button added to a window, a click event on the button would bubble up to the window. Other common parents are table sections to their rows, table views to their sections, and scrollable views to their views. Set this property to false to disable the bubbling to the proxy's parent.

Default: true


# center

Availability
0.9
9.2.0
center :Point

View's center position, in the parent view's coordinates.

This is an input property for specifying where the view should be positioned, and does not represent the view's calculated position.

Defaults to undefined.


# clipMode

Availability
3.3.0
9.2.0
clipMode :Number

View's clipping behavior.

Setting this to CLIP_MODE_ENABLED enforces all child views to be clipped to this views bounds. Setting this to CLIP_MODE_DISABLED allows child views to be drawn outside the bounds of this view. When set to CLIP_MODE_DEFAULT or when this property is not set, clipping behavior is inferred. See section on iOS Clipping Behavior in Titanium.UI.View.

Defaults to undefined. Behaves as if set to CLIP_MODE_DEFAULT.


# extendBackground CREATION ONLY

Availability
3.3.0
9.2.0
extendBackground :Boolean

If true, the background of the toolbar extends upwards.

This property allows the user to specify that the toolbar's background show through the status bar. This property is only intended to be used with toolbars hosted in windows with no navigation controllers. The toolbar must be placed at the top of the screen just below the status bar for this property to work as expected. This must be specified at creation.

Default: Undefined. Behaves as if set to false.


# height

Availability
0.9
9.2.0
height :Number | String

View height, in platform-specific units.

Defaults to: If undefined, defaults to either FILL or SIZE depending on the view. See "View Types and Default Layout Behavior" in Transitioning to the New UI Layout System.

Can be either a float value or a dimension string (for example, '50%' or '40dp'). Can also be one of the following special values:

  • SIZE. The view should size itself to fit its contents.
  • FILL. The view should size itself to fill its parent.
  • 'auto'. Represents the default sizing behavior for a given type of view. The use of 'auto' is deprecated, and should be replaced with the SIZE or FILL constants if it is necessary to set the view's behavior explicitly.

This is an input property for specifying the view's height dimension. To determine the view's size once rendered, use the rect or size properties.

This API can be assigned the following constants:

# horizontalMotionEffect

Availability
7.3.0
9.2.0
horizontalMotionEffect :MinMaxOptions

Adds a horizontal parallax effect to the view

Note that the parallax effect only happens by tilting the device so results can not be seen on Simulator. To clear all motion effects, use the <Titanium.UI.clearMotionEffects> method.


# horizontalWrap

Availability
2.1.0
9.2.0
horizontalWrap :Boolean

Determines whether the layout has wrapping behavior.

For more information, see the discussion of horizontal layout mode in the description of the layout property.

Default: true


# id

Availability
0.9
9.2.0
id :String

View's identifier.

The id property of the Ti.UI.View represents the view's identifier. The identifier string does not have to be unique. You can use this property with getViewById method.


# items

Availability
0.8
9.2.0
items :Array<Titanium.UI.View>

An array of buttons (or other widgets) contained in the toolbar.


# left

Availability
0.9
9.2.0
left :Number | String

View's left position, in platform-specific units.

This position is relative to the view's parent. Exact interpretation depends on the parent view's layout property. Can be either a float value or a dimension string (for example, '50%' or '10px').

This is an input property for specifying where the view should be positioned, and does not represent the view's calculated position.

Defaults to undefined.


# opacity

Availability
0.9
9.2.0
opacity :Number

Opacity of this view, from 0.0 (transparent) to 1.0 (opaque). Defaults to 1.0 (opaque).


# previewContext

Availability
5.1.0

The preview context used in the 3D-Touch feature "Peek and Pop".

Preview context to present the "Peek and Pop" of a view. Use an configured instance of Titanium.UI.iOS.PreviewContext here.

Note: This property can only be used on devices running iOS9 or later and supporting 3D-Touch. It is ignored on older devices and can manually be checked using forceTouchSupported.


# pullBackgroundColor

Availability
3.3.0
9.2.0
pullBackgroundColor :String | Titanium.UI.Color

Background color of the wrapper view when this view is used as either pullView or headerPullView.

Defaults to undefined. Results in a light grey background color on the wrapper view.


# rect READONLY

Availability
2.0.0
9.2.0

The bounding box of the view relative to its parent, in system units.

The view's bounding box is defined by its size and position.

The view's size is rect.width x rect.height. The view's top-left position relative to its parent is (rect.x , rect.y).

On Android it will also return rect.absoluteX and 'rect.absoluteY' which are relative to the main window.

The correct values will only be available when layout is complete. To determine when layout is complete, add a listener for the postlayout event.


right :Number | String

View's right position, in platform-specific units.

This position is relative to the view's parent. Exact interpretation depends on the parent view's layout property. Can be either a float value or a dimension string (for example, '50%' or '10px').

This is an input property for specifying where the view should be positioned, and does not represent the view's calculated position.

Defaults to undefined.


# rotation

Availability
12.3.0
rotation :Number

Clockwise 2D rotation of the view in degrees.

Translation values are applied to the static post layout value.


# size READONLY

Availability
0.9
9.2.0
size :Dimension

The size of the view in system units.

Although property returns a Dimension dictionary, only the width and height properties are valid. The position properties--x and y--are always 0.

To find the position and size of the view, use the rect property instead.

The correct values will only be available when layout is complete. To determine when layout is complete, add a listener for the postlayout event.


# tintColor

Availability
3.1.3
9.2.0
tintColor :String | Titanium.UI.Color

The view's tintColor

This property is a direct correspondant of the tintColor property of UIView on iOS. If no value is specified, the tintColor of the View is inherited from its superview.

Default: null


# tooltip

Availability
12.1.0
12.1.0
tooltip :String

The default text to display in the control's tooltip.

Assigning a value to this property causes the tool tip to be displayed for the view. Setting the property to null cancels the display of the tool tip for the view. Note: This property is only used for apps targeting macOS Catalyst.


# top

Availability
0.9
9.2.0
top :Number | String

The view's top position.

This position is relative to the view's parent. Exact interpretation depends on the parent view's layout property. Can be either a float value or a dimension string (for example, '50%' or '10px').

This is an input property for specifying where the view should be positioned, and does not represent the view's calculated position.


# touchEnabled

Availability
0.9
9.2.0
touchEnabled :Boolean

Determines whether view should receive touch events.

If false, will forward the events to peers.

Default: true


# transform

Availability
0.9
9.2.0

Transformation matrix to apply to the view.

Android only supports Matrix2D transforms.

Default: Identity matrix


# translucent

Availability
0.8
9.2.0
translucent :Boolean

If true, a translucent background color is used for the toolbar.

Note that if translucent is false, views under the toolbar are hidden, even if barColor is set to a semi-transparent or transparent color.

Default: true


# verticalMotionEffect

Availability
7.3.0
9.2.0
verticalMotionEffect :MinMaxOptions

Adds a vertical parallax effect to the view

Note that the parallax effect only happens by tilting the device so results can not be seen on Simulator. To clear all motion effects, use the <Titanium.UI.clearMotionEffects> method.


# viewShadowColor

Availability
3.3.0
9.2.0
viewShadowColor :String | Titanium.UI.Color

Determines the color of the shadow.

iOS Defaults to undefined. Behaves as if transparent. Android default is black. On Android you can set <item name="android:ambientShadowAlpha">0.5</item> and <item name="android:spotShadowAlpha">0.5</item> in your theme to change the opacity.


# viewShadowOffset

Availability
3.3.0
9.2.0
viewShadowOffset :Point

Determines the offset for the shadow of the view.

Defaults to undefined. Behaves as if set to (0,-3)


# viewShadowRadius

Availability
3.3.0
9.2.0
viewShadowRadius :Number | String

Determines the blur radius used to create the shadow.

Defaults to undefined. Behaves as if set to 3. Accepts density units as of 10.0.1.


# visible

Availability
0.9
9.2.0
visible :Boolean

Determines whether the view is visible.

Default: true


# width

Availability
0.9
9.2.0
width :Number | String

View's width, in platform-specific units.

Defaults to: If undefined, defaults to either FILL or SIZE depending on the view. See "View Types and Default Layout Behavior" in Transitioning to the New UI Layout System.

Can be either a float value or a dimension string (for example, '50%' or '40dp'). Can also be one of the following special values:

  • SIZE. The view should size itself to fit its contents.
  • FILL. The view should size itself to fill its parent.
  • 'auto'. Represents the default sizing behavior for a given type of view. The use of 'auto' is deprecated, and should be replaced with the SIZE or FILL constants if it is necessary to set the view's behavior explicitly.

This is an input property for specifying the view's width dimension. To determine the view's size once rendered, use the rect or size properties.

This API can be assigned the following constants:

# zIndex

Availability
0.9
9.2.0
zIndex :Number

Z-index stack order position, relative to other sibling views.

A view does not have a default z-index value, meaning that it is undefined by default. When this property is explicitly set, regardless of its value, it causes the view to be positioned in front of any sibling that has an undefined z-index.

Defaults to undefined.

# Methods

# addEventListener

Availability
0.8
9.2.0
addEventListener(name, callback) → void

Adds the specified callback as an event listener for the named event.

Parameters

Name Type Description
name String

Name of the event.

callback Callback<Titanium.Event>

Callback function to invoke when the event is fired.

Returns

Type
void

# animate

Availability
0.9
9.2.0
animate(animation[, callback]) → void

Animates this view.

The Titanium.UI.Animation object or dictionary passed to this method defines the end state for the animation, the duration of the animation, and other properties.

Note that on SDKs older than 9.1.0 - if you use animate to move a view, the view's actual position is changed, but its layout properties, such as top, left, center and so on are not changed--these reflect the original values set by the user, not the actual position of the view.

As of SDK 9.1.0, the final values of the animation will be set on the view just before the complete event and/or the callback is fired.

The rect property can be used to determine the actual size and position of the view.

Parameters

Name Type Description
animation Titanium.UI.Animation | Dictionary<Titanium.UI.Animation>

Either a dictionary of animation properties or an Titanium.UI.Animation object.

callback Callback<Object>

Function to be invoked upon completion of the animation.

Returns

Type
void

# applyProperties

Availability
3.0.0
9.2.0
applyProperties(props) → void

Applies the properties to the proxy.

Properties are supplied as a dictionary. Each key-value pair in the object is applied to the proxy such that myproxy[key] = value.

Parameters

Name Type Description
props Dictionary

A dictionary of properties to apply.

Returns

Type
void

# clearMotionEffects

Availability
8.2.0
9.2.0
clearMotionEffects() → void

Removes all previously added motion effects.

Use this method together with <Titanium.UI.horizontalMotionEffect> and <Titanium.UI.verticalMotionEffect>.

Returns

Type
void

# convertPointToView

Availability
1.8
9.2.0
convertPointToView(point, destinationView) → Point

Translates a point from this view's coordinate system to another view's coordinate system.

Returns null if either view is not in the view hierarchy.

Keep in mind that views may be removed from the view hierarchy if their window is blurred or if the view is offscreen (such as in some situations with Titanium.UI.ScrollableView).

If this view is a Titanium.UI.ScrollView, the view's x and y offsets are subtracted from the return value.

Parameters

Name Type Description
point Point

A point in this view's coordinate system.

If this argument is missing an x or y property, or the properties can not be converted into numbers, an exception will be raised.

destinationView Titanium.UI.View

View that specifies the destination coordinate system to convert to. If this argument is not a view, an exception will be raised.

Returns

Type
Point

# fireEvent

Availability
0.8
9.2.0
fireEvent(name[, event]) → void

Fires a synthesized event to any registered listeners.

Parameters

Name Type Description
name String

Name of the event.

event Dictionary

A dictionary of keys and values to add to the Titanium.Event object sent to the listeners.

Returns

Type
void

# getViewById

Availability
6.1.0
9.2.0
getViewById(id) → Titanium.UI.View

Returns the matching view of a given view ID.

Parameters

Name Type Description
id String

The ID of the view that should be returned. Use the id property in your views to enable it for indexing in this method.

Returns


# hide

Availability
0.9
9.2.0
hide([options]) → void

Hides this view.

Parameters

Name Type Description
options AnimatedOptions

Animation options for Android only. Since SDK 5.1.0 and used only on Android 5.0+

Determines whether to enable a circular reveal animation. Note that the default here is equivalent to passing in { animated: false }

Returns

Type
void

# insertAt

Availability
3.3.0
9.2.0
insertAt(params) → void

Inserts a view at the specified position in the children array.

Useful if the layout property is set to horizontal or vertical.

Parameters

Name Type Description
params ViewPositionOptions

Pass an object that specifies the view to insert and optionally at which position (defaults to end)

Returns

Type
void

# removeEventListener

Availability
0.8
9.2.0
removeEventListener(name, callback) → void

Removes the specified callback as an event listener for the named event.

Multiple listeners can be registered for the same event, so the callback parameter is used to determine which listener to remove.

When adding a listener, you must save a reference to the callback function in order to remove the listener later:

var listener = function() { Ti.API.info("Event listener called."); }
window.addEventListener('click', listener);

To remove the listener, pass in a reference to the callback function:

window.removeEventListener('click', listener);

Parameters

Name Type Description
name String

Name of the event.

callback Callback<Titanium.Event>

Callback function to remove. Must be the same function passed to addEventListener.

Returns

Type
void

# show

Availability
0.9
9.2.0
show([options]) → void

Makes this view visible.

Parameters

Name Type Description
options AnimatedOptions

Animation options for Android only. Since SDK 5.1.0 and only used on Android 5.0+

Determines whether to enable a circular reveal animation. Note that the default here is equivalent to passing in { animated: false }

Returns

Type
void

# toImage

Availability
0.9
9.2.0
toImage([callback[, honorScaleFactor]]) → Titanium.Blob

Returns an image of the rendered view, as a Blob.

The honorScaleFactor argument is only supported on iOS.

Parameters

Name Type Description
callback Callback<Titanium.Blob>

Function to be invoked upon completion. If non-null, this method will be performed asynchronously. If null, it will be performed immediately.

honorScaleFactor Boolean

Determines whether the image is scaled based on scale factor of main screen. (iOS only)

When set to true, image is scale factor is honored. When set to false, the image in the blob has the same dimensions for retina and non-retina devices.

Returns

# Events

# click

Availability
0.9
9.2.0

Fired when the device detects a click against the view.

There is a subtle difference between singletap and click events.

A singletap event is generated when the user taps the screen briefly without moving their finger. This gesture will also generate a click event.

However, a click event can also be generated when the user touches, moves their finger, and then removes it from the screen.

On Android, a click event can also be generated by a trackball click.

Properties

Name Type Description
x Number

X coordinate of the event from the source view's coordinate system.

y Number

Y coordinate of the event from the source view's coordinate system.

obscured Boolean

Returns true if the click passed through an overlapping window belonging to another app.

This is a security feature to protect an app from "tapjacking", where a malicious app can use a system overlay to intercept touch events in your app or to trick the end-user to tap on UI in your app intended for the overlay.

source Object

Source object that fired the event.

type String

Name of the event fired.

bubbles Boolean

True if the event will try to bubble up if possible.

cancelBubble Boolean

Set to true to stop the event from bubbling.


# dblclick

Availability
0.9
9.2.0

Fired when the device detects a double click against the view.

Properties

Name Type Description
x Number

X coordinate of the event from the source view's coordinate system.

y Number

Y coordinate of the event from the source view's coordinate system.

obscured Boolean

Returns true if the double click passed through an overlapping window belonging to another app.

This is a security feature to protect an app from "tapjacking", where a malicious app can use a system overlay to intercept touch events in your app or to trick the end-user to tap on UI in your app intended for the overlay.

source Object

Source object that fired the event.

type String

Name of the event fired.

bubbles Boolean

True if the event will try to bubble up if possible.

cancelBubble Boolean

Set to true to stop the event from bubbling.


# doubletap

Availability
0.9
9.2.0

Fired when the device detects a double tap against the view.

Properties

Name Type Description
x Number

X coordinate of the event from the source view's coordinate system.

y Number

Y coordinate of the event from the source view's coordinate system.

obscured Boolean

Returns true if the double tap passed through an overlapping window belonging to another app.

This is a security feature to protect an app from "tapjacking", where a malicious app can use a system overlay to intercept touch events in your app or to trick the end-user to tap on UI in your app intended for the overlay.

source Object

Source object that fired the event.

type String

Name of the event fired.

bubbles Boolean

True if the event will try to bubble up if possible.

cancelBubble Boolean

Set to true to stop the event from bubbling.


# keypressed

Availability
5.4.0
9.2.0

Fired when a hardware key is pressed in the view.

A keypressed event is generated by pressing a hardware key. On Android, this event can only be fired when the property focusable is set to true. On iOS the event is generated only when using Titanium.UI.TextArea, Titanium.UI.TextField and Titanium.UI.SearchBar.

Properties

Name Type Description
keyCode Number

The code for the physical key that was pressed. For more details, see KeyEvent. This API is experimental and subject to change.

source Object

Source object that fired the event.

type String

Name of the event fired.

bubbles Boolean

True if the event will try to bubble up if possible.

cancelBubble Boolean

Set to true to stop the event from bubbling.


# longpress

Availability
0.9
9.2.0

Fired when the device detects a long press.

A long press is generated by touching and holding on the touchscreen. Unlike a longclick, it does not respond to the trackball button.

The event occurs before the finger is lifted.

A longpress and a longclick can occur together.

In contrast to a longclick, this event returns the x and y coordinates of the touch.

Properties

Name Type Description
x Number

X coordinate of the event from the source view's coordinate system.

y Number

Y coordinate of the event from the source view's coordinate system.

obscured Boolean

Returns true if the long press passed through an overlapping window belonging to another app.

This is a security feature to protect an app from "tapjacking", where a malicious app can use a system overlay to intercept touch events in your app or to trick the end-user to tap on UI in your app intended for the overlay.

source Object

Source object that fired the event.

type String

Name of the event fired.

bubbles Boolean

True if the event will try to bubble up if possible.

cancelBubble Boolean

Set to true to stop the event from bubbling.


# pinch

Availability
1.8.0
9.2.0

Fired when the device detects a pinch gesture.

A pinch is a touch and expand or contract with two fingers. The event occurs continuously until a finger is lifted again.

Properties

Name Type Description
scale Number

The scale factor relative to the points of the two touches in screen coordinates.

velocity Number

The velocity of the pinch in scale factor per second.

time Number

The event time of the current event being processed.

timeDelta Number

The time difference in milliseconds between the previous accepted scaling event and the current scaling event.

currentSpan Number

The average distance between each of the pointers forming the gesture in progress through the focal point.

currentSpanX Number

The average X distance between each of the pointers forming the gesture in progress through the focal point.

currentSpanY Number

The average Y distance between each of the pointers forming the gesture in progress through the focal point.

previousSpan Number

The previous average distance between each of the pointers forming the gesture in progress through the focal point.

previousSpanX Number

The previous average X distance between each of the pointers forming the gesture in progress through the focal point.

previousSpanY Number

The previous average Y distance between each of the pointers forming the gesture in progress through the focal point.

focusX Number

The X coordinate of the current gesture's focal point.

focusY Number

The Y coordinate of the current gesture's focal point.

inProgress Boolean

Returns true if a scale gesture is in progress, false otherwise.

source Object

Source object that fired the event.

type String

Name of the event fired.

bubbles Boolean

True if the event will try to bubble up if possible.

cancelBubble Boolean

Set to true to stop the event from bubbling.


# postlayout

Availability
2.0.0
9.2.0

Fired when a layout cycle is finished.

This event is fired when the view and its ancestors have been laid out. The rect and size values should be usable when this event is fired.

This event is typically triggered by either changing layout properties or by changing the orientation of the device. Note that changing the layout of child views or ancestors can also trigger a relayout of this view.

Note that altering any properties that affect layout from the postlayout callback may result in an endless loop.


# singletap

Availability
0.9
9.2.0

Fired when the device detects a single tap against the view.

Properties

Name Type Description
x Number

X coordinate of the event from the source view's coordinate system.

y Number

Y coordinate of the event from the source view's coordinate system.

obscured Boolean

Returns true if the single tap passed through an overlapping window belonging to another app.

This is a security feature to protect an app from "tapjacking", where a malicious app can use a system overlay to intercept touch events in your app or to trick the end-user to tap on UI in your app intended for the overlay.

source Object

Source object that fired the event.

type String

Name of the event fired.

bubbles Boolean

True if the event will try to bubble up if possible.

cancelBubble Boolean

Set to true to stop the event from bubbling.


# swipe

Availability
0.9
9.2.0

Fired when the device detects a swipe gesture against the view.

Properties

Name Type Description
direction String

Direction of the swipe--either 'left', 'right', 'up', or 'down'.

x Number

X coordinate of the event's endpoint from the source view's coordinate system.

y Number

Y coordinate of the event's endpoint from the source view's coordinate system.

obscured Boolean

Returns true if the swipe passed through an overlapping window belonging to another app.

This is a security feature to protect an app from "tapjacking", where a malicious app can use a system overlay to intercept touch events in your app or to trick the end-user to tap on UI in your app intended for the overlay.

source Object

Source object that fired the event.

type String

Name of the event fired.

bubbles Boolean

True if the event will try to bubble up if possible.

cancelBubble Boolean

Set to true to stop the event from bubbling.


# touchcancel

Availability
0.9
9.2.0

Fired when a touch event is interrupted by the device.

A touchcancel can happen in circumstances such as an incoming call to allow the UI to clean up state.

Properties

Name Type Description
x Number

X coordinate of the event from the source view's coordinate system.

y Number

Y coordinate of the event from the source view's coordinate system.

force Number

The current force value of the touch event. Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later and on some Android devices.

size Number

The current size of the touch area. Note: This property is only available on some Android devices.

maximumPossibleForce Number

Maximum possible value of the force property. Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later.

altitudeAngle Number

A value which indicates the stylus angle on the screen. If the stylus is perpendicular to the screen or no stylus is being used, the value will be Pi/2. If the stylus is parallel to the screen, the value will be 0. Note: This property is only available for iOS devices that support 3D-Touch and are 9.1 or later.

timestamp Number

The time (in seconds) when the touch was used in correlation with the system start up. Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later.

azimuthUnitVectorInViewX Number

The x value of the unit vector that points in the direction of the azimuth of the stylus. Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later.

azimuthUnitVectorInViewY Number

The y value of the unit vector that points in the direction of the azimuth of the stylus. Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later.

obscured Boolean

Returns true if the touch passed through an overlapping window belonging to another app.

This is a security feature to protect an app from "tapjacking", where a malicious app can use a system overlay to intercept touch events in your app or to trick the end-user to tap on UI in your app intended for the overlay.

source Object

Source object that fired the event.

type String

Name of the event fired.

bubbles Boolean

True if the event will try to bubble up if possible.

cancelBubble Boolean

Set to true to stop the event from bubbling.


# touchend

Availability
0.9
9.2.0

Fired when a touch event is completed.

On the Android platform, other gesture events, such as longpress or swipe, cancel touch events, so this event may not be triggered after a touchstart event.

Properties

Name Type Description
x Number

X coordinate of the event from the source view's coordinate system.

y Number

Y coordinate of the event from the source view's coordinate system.

force Number

The current force value of the touch event. Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later and on some Android devices.

size Number

The current size of the touch area. Note: This property is only available on some Android devices.

maximumPossibleForce Number

Maximum possible value of the force property. Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later.

altitudeAngle Number

A value which indicates the stylus angle on the screen. If the stylus is perpendicular to the screen or no stylus is being used, the value will be Pi/2. If the stylus is parallel to the screen, the value will be 0. Note: This property is only available for iOS devices that support 3D-Touch and are 9.1 or later.

timestamp Number

The time (in seconds) when the touch was used in correlation with the system start up. Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later.

azimuthUnitVectorInViewX Number

The x value of the unit vector that points in the direction of the azimuth of the stylus. Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later.

azimuthUnitVectorInViewY Number

The y value of the unit vector that points in the direction of the azimuth of the stylus. Note: This property is only available for iOS devices that support the Apple Penciland are 9.1 or later.

obscured Boolean

Returns true if the touch passed through an overlapping window belonging to another app.

This is a security feature to protect an app from "tapjacking", where a malicious app can use a system overlay to intercept touch events in your app or to trick the end-user to tap on UI in your app intended for the overlay.

source Object

Source object that fired the event.

type String

Name of the event fired.

bubbles Boolean

True if the event will try to bubble up if possible.

cancelBubble Boolean

Set to true to stop the event from bubbling.


# touchmove

Availability
0.9
9.2.0

Fired as soon as the device detects movement of a touch.

Event coordinates are always relative to the view in which the initial touch occurred

Properties

Name Type Description
x Number

X coordinate of the event from the source view's coordinate system.

y Number

Y coordinate of the event from the source view's coordinate system.

force Number

The current force value of the touch event. Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later and on some Android devices.

size Number

The current size of the touch area. Note: This property is only available on some Android devices.

maximumPossibleForce Number

Maximum possible value of the force property. Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later.

altitudeAngle Number

A value which indicates the stylus angle on the screen. If the stylus is perpendicular to the screen or no stylus is being used, the value will be Pi/2. If the stylus is parallel to the screen, the value will be 0. Note: This property is only available for iOS devices that support 3D-Touch and are 9.1 or later.

timestamp Number

The time (in seconds) when the touch was used in correlation with the system start up. Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later.

azimuthUnitVectorInViewX Number

The x value of the unit vector that points in the direction of the azimuth of the stylus. Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later.

azimuthUnitVectorInViewY Number

The y value of the unit vector that points in the direction of the azimuth of the stylus. Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later.

obscured Boolean

Returns true if the touch passed through an overlapping window belonging to another app.

This is a security feature to protect an app from "tapjacking", where a malicious app can use a system overlay to intercept touch events in your app or to trick the end-user to tap on UI in your app intended for the overlay.

source Object

Source object that fired the event.

type String

Name of the event fired.

bubbles Boolean

True if the event will try to bubble up if possible.

cancelBubble Boolean

Set to true to stop the event from bubbling.


# touchstart

Availability
0.9
9.2.0

Fired as soon as the device detects a touch gesture.

Properties

Name Type Description
x Number

X coordinate of the event from the source view's coordinate system.

y Number

Y coordinate of the event from the source view's coordinate system.

force Number

The current force value of the touch event. Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later and on some Android devices.

size Number

The current size of the touch area. Note: This property is only available on some Android devices.

maximumPossibleForce Number

Maximum possible value of the force property. Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later.

altitudeAngle Number

A value which indicates the stylus angle on the screen. If the stylus is perpendicular to the screen or no stylus is being used, the value will be Pi/2. If the stylus is parallel to the screen, the value will be 0. Note: This property is only available for iOS devices that support 3D-Touch and are 9.1 or later.

timestamp Number

The time (in seconds) when the touch was used in correlation with the system start up. Note: This property is only available for iOS devices that support 3D-Touch and run 9.0 or later.

azimuthUnitVectorInViewX Number

The x value of the unit vector that points in the direction of the azimuth of the stylus. Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later.

azimuthUnitVectorInViewY Number

The y value of the unit vector that points in the direction of the azimuth of the stylus. Note: This property is only available for iOS devices that support the Apple Pencil and are 9.1 or later.

obscured Boolean

Returns true if the touch passed through an overlapping window belonging to another app.

This is a security feature to protect an app from "tapjacking", where a malicious app can use a system overlay to intercept touch events in your app or to trick the end-user to tap on UI in your app intended for the overlay.

source Object

Source object that fired the event.

type String

Name of the event fired.

bubbles Boolean

True if the event will try to bubble up if possible.

cancelBubble Boolean

Set to true to stop the event from bubbling.